2 votes, 0 comments

Archangel's Light

Sorcery -

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

 
0 votes, 0 comments

Bar the Door

Instant -

Creatures you control get +0/+4 until end of turn.

 
0 votes, 0 comments

Break of Day

Sorcery -

Creatures you control get +1/+1 until end of turn.
Fateful hour - If you have 5 or less life, those creatures are also indestructible this turn.

 
-1 vote, 0 comments

Burden of Guilt

Enchantment - Aura

Enchant Creature
: Tap Enchanted creature.

 
0 votes, 0 comments

Curse of Exhaustion

Enchantment - Aura Curse

Enchant player
Enchanted player can't cast more than one spell each turn.

 
0 votes, 0 comments

Elgaud Inquisitor

Creature - Human Creature ( / )

Lifelink
When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

 
0 votes, 0 comments

Faith's Shield

Instant -

Target permanent you control gains protection from the color of your choice until end of turn.
Fateful Hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

 
1 vote, 0 comments

Gather the Townsfolk

Sorcery -

Put two 1/1 white Human creature tokens onto the battlefield.
Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.

In the memories of those they lost lies the strength needed to defend their city.

 
 
0 votes, 0 comments

Gavony Ironwright

Creature - Human Creature ( 1 / 4)

Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4

 
0 votes, 0 comments

Hollowhenge Spirit

Creature - Spirit ( 2 / 2)

Flash
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

 
1 vote, 0 comments

Increasing Devotion

Sorcery -

Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.
Flashback 7

 
0 votes, 0 comments

Lingering Souls

Sorcery -

Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
Flashback 1

The murdered inhabitants of the Hollowhenge impart to the living the terror they felt in death.

 
0 votes, 0 comments

Loyal Cathar // Unhallowed Cathar

Creature - Human Soldier ( 2 / 2)

Vigilance
When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.
//

Unhallowed Cathar can't block.

The murdered inhabitants of the Hollowhenge impart to the living the terror they felt in death.

 
1 vote, 0 comments

Midnight Guard

Creature - Human Soldier ( 2 / 3)

Whenever another creature enters the battlefield, untap Midnight Guard.

"When you're on watch, no noise is harmless and no shadow can be ignored." -Olgard of the Skiltfolk

 
0 votes, 0 comments

Niblis of the Mist

Creature - Spirit ( 2 / 1)

Flying
When Niblis of the Mist enters the battlefield, you may tap target creature.

"Not even a roaring fire could thaw the chill it put in my heart." -Vonn, geist-trapper

 

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