0 votes, 0 comments

Allay

Instant -

Buyback (You may pay an additional when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)

Destroy target enchantment.

 
0 votes, 0 comments

Angelic Blessing

Sorcery -

Target creature gets +3/+3 and gains flying until end of turn. (It can’t be blocked except by creatures with flying or reach.)

Only the warrior who can admit mortal weakness will be bolstered by immortal strength.

 
1 vote, 0 comments

Cataclysm

Sorcery -

Each player chooses from the permanents he or she controls an artifact, creature, enchantment and a land and sacrifices the rest.

The Weatherlight dragged the Predator behind it, the cradle hauling the casket.

 
0 votes, 0 comments

Charging Paladin

Creature - Knight ( 2 / 2)

If Charging Paladin attacks, it gets +0/+3 until end of turn.

"Hope shall be the blade that severs our bonds."

 
0 votes, 0 comments

Convalescence

Enchantment -

During your upkeep, if you have 10 or less life, gain 1 life.

Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close.

 
1 vote, 0 comments

Exalted Dragon

Creature - Dragon ( 5 / 5)

Flying

Each turn, Exalted Dragon cannot attack unless you sacrifice a land.

If dragons excel at anything more than vanity, it is greed.

 
0 votes, 0 comments

High Ground

Enchantment -

Each creature you control can block an additional creature.

In war, as in society, position is everything.

 
0 votes, 0 comments

Keeper of the Light

Creature - Wizard ( 1 / 2)

, : Gain 3 life. Play this ability only if you have less life than target opponent.

 
 
0 votes, 0 comments

Kor Chant

Instant -

Redirect to target creature all damage dealt to any one creature you control from any one source.

The true treasure no thief can touch.

 
0 votes, 0 comments

Limited Resources

Enchantment -

When Limited Resources comes into play, each player chooses 5 lands he or she controls and sacrifices the rest.

As long as there are ten or more lands in play, players cannot play lands.

 
0 votes, 0 comments

Oath of Lieges

Enchantment -

During each player's upkeep, if that player control less lands than target opponent, that player may search his or her library for a basic land and put it into play. Shuffle his or her library afterwards.

 
0 votes, 0 comments

Paladin en-Vec

Creature - Human Knight ( 2 / 2)

First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can’t be blocked, targeted, dealt damage, or enchanted by anything black or red.)

[“I do not consider myself a hero. I know only what the Vec teach: justice must always be served and corruption must always be opposed.”]

 
0 votes, 0 comments

Peace of Mind

Enchantment -

, Discard a card: You gain 3 life.

"What can a peasant get for free that an emperor can never buy?" -Dal riddle

 
0 votes, 0 comments

Pegasus Stampede

Sorcery -

Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)

Put a Pegasus token into play. Treat this token as a 1/1 white creature with flying.

 
0 votes, 0 comments

Penance

Enchantment -

Discard a card to the top of your library: Prevent all damage from a red or black source. (Treat further damage from that source normally.)

 

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