0 votes, 0 comments

Aegis of Honor

Enchantment -

: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.

 
0 votes, 0 comments

Ancestral Tribute

Sorcery -

You gain 2 life for each card in your graveyard.

Flashback: (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

 
0 votes, 0 comments

Angelic Wall

Creature - Wall ( 0 / 4)

Defender, flying (This creature can’t attack, and it can block creatures with flying.)

“The Ancestor protects us in ways we can’t begin to comprehend.” - Mystic elder

 
0 votes, 0 comments

Animal Boneyard

Enchantment - Aura

Enchant Land



Enchanted land has " , Sacrifice a creature: You gain life equal to that creature's toughness."

"The animal spirits are the Ancestor's grandchildren. Remember them." -Mystic elder

 
1 vote, 0 comments

Auramancer

Creature - Wizard ( 2 / 2)

When Auramancer comes into play, you may return target enchantment card from your graveyard to your hand.

Beauty stirs the memory like a sweet perfume excites the air.

 
0 votes, 0 comments

Aven Archer

Creature - Bird Soldier ( 2 / 2)

Flying

, : Aven Archer deals 2 damage to target attacking or blocking creature.

Aimed by the eyes of eagles, their arrows never miss the mark.

 
0 votes, 0 comments

Aven Cloudchaser

Creature - Bird Soldier ( 2 / 2)

Flying (This creature can’t be blocked except by creatures with flying or reach.)

[“At the Reapportionment, Eagle begged to be human. The Ancestor granted half that prayer.” - Nomad myth]

 
0 votes, 0 comments

Aven Flock

Creature - Bird Soldier ( 2 / 3)

Flying (This creature can’t be blocked except by creatures with flying.)

: Aven Flock gets +0/+1 until end of turn.

Just as each added feather steadies the wing, so does the flock grow stronger with each new member.

 
 
0 votes, 0 comments

Aven Shrine

Enchantment -

Whenever a player plays a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.

 
0 votes, 0 comments

Balancing Act

Sorcery -

Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards from his or her hand the same way.

 
1 vote, 0 comments

Beloved Chaplain

Creature - Cleric ( 1 / 1)

Protection from creatures

Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity.

 
0 votes, 0 comments

Cantivore

Creature - Lhurgoyf ( * / *)

Attacking doesn't cause Cantivore to tap.

Cantivore's power and toughness are equal to the number of enchantment cards in all graveyards.

 
0 votes, 0 comments

Cease-Fire

Instant -

Target player can't play creature spells this turn.

Draw a card.

When the crimson fades from the magical embers, a final wisp of smoke will rise. Soon after, hostilities will begin anew.

 
0 votes, 0 comments

Confessor

Creature - Cleric ( 1 / 1)

Whenever a player discards a card from his or her hand, you may gain 1 life.

"There will be gains for our losses. There will be rights for our wrongs."

 
0 votes, 0 comments

Dedicated Martyr

Creature - Cleric ( 1 / 1)

, Sacrifice Dedicated Martyr: You gain 3 life.

"If he's so willing to suffer for his cause, then by all means, let us oblige him." -Cabal Patriarch

 

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