X

All new cards added to Deck Builder

All the latest sets have been added to the deck builder. Sorry for the long delay.

0 votes, 0 comments

Amrou Scout

Creature - Kithkin Rebel Scout ( 2 / 1)

, : Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.

The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."

 
0 votes, 0 comments

Amrou Seekers

Creature - Kithkin Rebel ( 2 / 2)

Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.

 
0 votes, 0 comments

Angel's Grace

Instant -

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)

You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

 
0 votes, 0 comments

Benalish Cavalry

Creature - Human Knight ( 2 / 2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"My people swore to protect Benalia to the end. It is battered, but yet stands, as do we."

 
0 votes, 0 comments

Castle Raptors

Creature - Bird Soldier ( 3 / 3)

Flying

As long as Castle Raptors is untapped, it gets +0/+2.

"Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."

 
0 votes, 0 comments

Cavalry Master

Creature - Human Knight ( 3 / 3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

 
0 votes, 0 comments

Celestial Crusader

Creature - Spirit ( 2 / 2)

Flash (You may play this spell any time you could play an instant.)

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1.

 
-1 vote, 0 comments

Children of Korlis

Creature - Human Rebel Cleric ( 1 / 1)

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

"We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause." —Tavalus, acolyte of Korlis

 
 
0 votes, 0 comments

Chronosavant

Creature - Giant ( 5 / 5)

: Return Chronosavant from your graveyard to play tapped. Skip your next turn.

"In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace."

 
0 votes, 0 comments

Cloudchaser Kestrel

Creature - Bird ( 2 / 2)

Flying

When Cloudchaser Kestrel comes into play, destroy target enchantment.

: Target permanent becomes white until end of turn.

 
0 votes, 0 comments

D'Avenant Healer

Creature - Human Cleric Archer ( 1 / 2)

: D'Avenant Healer deals 1 damage to target attacking or blocking creature.

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"One arrow keenly fired might prevent more battlefield wounds than I could treat."

 
0 votes, 0 comments

Detainment Spell

Enchantment - Aura

Enchant creature

Enchanted creature's activated abilities can't be played.

: Attach Detainment Spell to target creature.

Bind the mind rather than the wrist, and you stop the intent to harm before it starts.

 
0 votes, 0 comments

Divine Congregation

Sorcery -

You gain 2 life for each creature target player controls.

Suspend 5— (Rather than play this card from your hand, you may pay and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)

 
1 vote, 0 comments

Duskrider Peregrine

Creature - Bird ( 3 / 3)

Flying, protection from black

Suspend 3— (Rather than play this card from your hand, you may pay and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)

 
0 votes, 0 comments

Errant Doomsayers

Creature - Human Rebel ( 1 / 1)

: Tap target creature with toughness 2 or less.

"Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors."

 

Copyright(c) 2009-2014, David Corona

Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast, LLC in the United States and other countries. ©2014 Wizards. All Rights Reserved.