0 votes, 0 comments

Bottomless Pit

Enchantment -

During each player's upkeep, that player discards a card at random.

"I'm sure it came with the place. I don't think you build one on purpose." -Gerrard

 
0 votes, 0 comments

Brush With Death

Sorcery -

Buyback (You may pay an additional when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)

Target opponent loses 2 life. You gain 2 life.

 
0 votes, 0 comments

Cannibalize

Sorcery -

Choose two target creatures controlled by any one player. Remove one of those creatures from the game and put two +1/+1 counters on the other.

"Mine."

 
0 votes, 0 comments

Corrupting Licid

Creature - Licid ( 2 / 2)

, : Corrupting Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature cannot be blocked except by artifact creatures and black creatures" instead of a creature. Move Corrupting Licid onto target creature. You may pay to end this effect.

 
0 votes, 0 comments

Crovax the Cursed

Creature - Legend ( 0 / 0)

Crovax the Cursed counts as a Vampire.

Crovax comes into play with four +1/+1 counters on it.

During your upkeep, sacrifice a creature and put a +1/+1 counter on Crovax, or reove a +1/+1 counter from Crovax.

: Crovax gains flying until end of turn.

 
0 votes, 0 comments

Dauthi Trapper

Creature - Minion ( 1 / 1)

: Target creature gains shadow until end of turn. (This creature can block or be blocked only by creatures with shadow.)

Merfolk tell their young of Dandan, humans of Rag Man. Dal tell tales of the Dauthi, and they are far worse.

 
0 votes, 0 comments

Death Stroke

Sorcery -

Destroy target tapped creature.

For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse-the curse had been fulfilled.

 
0 votes, 0 comments

Dungeon Shade

Creature - Spirit ( 1 / 1)

: Dungeon Shade gets +1/+1 until end of turn.

A sickness stirs in its eyes, a nightmare born in darkened wails.

 
 
0 votes, 0 comments

Foul Imp

Creature - Imp ( 2 / 2)

Flying (This creature can’t be blocked except by creatures with flying.)

When Foul Imp comes into play, you lose 2 life.

The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.

 
0 votes, 0 comments

Grave Pact

Enchantment -

Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature.

“The bonds of loyalty can tie one to the grave.” - Crovax, ascendant evincar

 
0 votes, 0 comments

Lab Rats

Sorcery -

Buyback (You may pay an additional when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)

Put a Rat token into play. Treat this token as a 1/1 black creature.

 
0 votes, 0 comments

Megrim

Enchantment -

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

“It’s a vicious circle. Stress breeds pain. Pain breeds stress. It’s simply beautiful, wouldn’t you agree?” —Vradeen, vampire nocturnus

 
0 votes, 0 comments

Mind Peel

Sorcery -

Buyback (You may pay an additional when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)

Target player chooses and discards a card.

 
0 votes, 0 comments

Mindwarper

Creature - Spirit ( 0 / 0)

Mindwarper comes into play with three +1/+1 counters on it.

, Remove a +1/+1 counter from Mindwarper: Target player chooses and discards a card. Play this ability as a sorcery.

 
0 votes, 0 comments

Morgue Thrull

Creature - Thrull ( 2 / 2)

Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.

It's so hard to find good help these days.

 

Copyright(c) 2009-2014, David Corona

Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast, LLC in the United States and other countries. ©2014 Wizards. All Rights Reserved.